Sloth is a Mac application that displays all open files and sockets in use by all running processes on your system. This makes it easy to inspect which apps are using which files and sockets.
GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events. GLFW is written in C and has native support for Windows, macOS and many Unix-like systems using the X Window System, such as Linux and FreeBSD.
If you're looking to blow off some steam or kill a few hours, these free and open source first-person shooter (FPS) video games for Linux, Microsoft Windows, and OS X may be just what you need.
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A curated list of Terminal frameworks, plugins & resources for CLI lovers.
nnn is probably the fastest and most resource-sensitive file manager you have ever used. It integrates seamlessly with your DE and favourite GUI utilities, has a unique navigate-as-you-type mode with auto-select, disk usage analyzer mode, bookmarks, contexts, application launcher, familiar navigation shortcuts, subshell spawning and much more.
Skia is an open source 2D graphics library which provides common APIs that work across a variety of hardware and software platforms. It serves as the graphics engine for Google Chrome and Chrome OS, Android, Mozilla Firefox and Firefox OS, and many other products.
Homebrew installs the stuff you need that Apple didn’t.
Know when someone spies on you
Tipp: Latenzen für Online-Spiele am Mac verbessern
is a #framework
for building #Lisp
-based extension and scripting languages for #macOS
applications. LispKit is fully written in the programming language #Swift
. LispKit implements a core language based on the #R7RS
(small) Scheme standard. It is extensible, allowing the inclusion of new native libraries written in Swift, of new libraries written in Scheme, as well as custom modifications of the core environment consisting of a compiler, a virtual machine as well as the core libraries.
Project VimR is an attempt to refine the Neovim experience (or just YA Neovim GUI for mac OS). The goal is to build an editor that uses Neovim inside with many of the convenience GUI features similar to those present in modern editors. We mainly use Swift, but also use Objective-C when its C-nature helps.